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Design Phase

<Choose Major User Objects>Metaphors & Representations | Storyboard | Create HL Interface Design | Test | Develop Support Plan

Choose Major User Objects

Major user objects are the things in your interface that users have to manipulate, either literally or figuratively, as they move through their work flow. These interface objects are usually related to, but not necessarily the same as underlying software objects, or the objects described in object-oriented analysis and design. Interface objects are objects in the representational world that you are creating with the interface.

  • Identify Objects from Analysis Documents: use the information gathered from site visits and observing and interviewing targeted users in the Analysis phase to identify the objects users will want to see and act on in the interface when performing the tasks the system supports.
  • Identify Object Attributed: the information about the objects that users need to see when performing tasks.
  • Identify User Actions on Task Objects: using information in your task analyses and use case scenarios, identify needed user actions on each of the objects and sub-objects. Identify the terminology users use when describing these actions.


|Introduction| |Analysis phase| |Design phase| |Construction| |Usability test| |Plan & prep| |Sitemap| |Links|